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GRAPHIC DESIGN

Web design, corporate style, motion design

CONCEPT ART

2D and 3D art for video games

ARTWORK

Illustration for books and games

Key Art for STRG

The Key Art was crafted in 3D to showcase client's corporate mascot and web and app engineering expertise, employing their signature greys and oranges
Delorean team art
3D Art
3D Art
3D Art
key art for team at STRG
3D Art
3D Art
Character Design

3D model of a character Ironside

Ironside, from the game Mercenary Kings, comes to life in this ZBrush and Photoshop fanart. An homage to the game's captivating characters, this 3D art piece pays tribute to its thrilling action
front end
3D Art
Bunny
Character Design
UI Design
Illustration for STRG. Magazine
3D Art
3D Art
Mercenary Kings
3D Art
Princess and Queen
3D Art
3D game screen
3D Art
map
UI Design
racing game
Concept Art
karts line
Character Design

3D model for a kart racing game

This 3D artwork, a concept for a playful kart racing game, was crafted using Autodesk Maya. It brings to life larger environments that turn everyday objects into toy-like landscapes, creating a visually striking world
UI Design
Landsknechts portrait
3D Model
Hit and crash
UI Design
Hit and crash
UI Design
Animation
Video
UI Design
Storyboard for the music video
Storyboard
Call of the Valkyries
Splash screen

2D arcade game

From the ground up, I crafted an engaging arcade game for iOS and Android, leveraging the versatile Stencyl Engine. Every aspect, from coding to level design and asset creation, was meticulously handled by yours truly. Bringing the characters to life in a captivating, vantage-style 2D animation was achieved through Spine
Video
UI Design
Book for valkyries
UI Design
Storyboard for the trailer
Storyboard
jaguar
UI Design
jaguar
Video
Print Design
Character Design
Logo for Call of the Valkyries
Video
Valkyrie
Character Design
Demon
Character design
Call of the Valkyries
Character design
satsumos
UI Design
Video
Video
Splash Screen
Video

2D adventure game

As a Concept Artist and later Lead Artist at Sproing, I played a vital role in crafting a story-driven adventure game, giving life to 2D characters and stylised environments. I also had the privilege of leading a talented team of artists in this creative journey
Environment for KISS Rock City
2D Environment
NPC characters for KISS Rock City
Character Design
Megaclash prototype
3D Art
mainscreen_03
Splash screen
UI Design
Environment for KISS Rock City
2D Environment
Video
Pirates characters Asterix and friends
Character Design
King_character
Character Design
Character for Megaclash
Character Design
UI Design

3D casual game

As a Concept Artist at Sproing, I contributed to the world of "Angry Birds Holiday" for Rovio by designing charming buildings and various objects
Sushi
Concept Art
Pig house
Concept Art
warlords
Video
Town
2D Environment
Key art for a Tower defense iOs game.
Splash screen
Concept art to LandsKnecht.
Concept Art
Castle
Concept Art
Character Design
Theater
Concept Art
Cream building
Concept Art
Town
2D Environment
Hey, dude, how to get to St. Mark's Square?!
Concept Art
Concept art to LandsKnecht.
Concept Art
Character Design
Character Design

My Concept Art

Here is Concept Art, ranging from the imaginative worlds of games and tabletop games to the visual storytelling of web projects and ads.

About Software

I create captivating concept art using Adobe software, both 2D and 3D applications, in various styles and genres, with the aid of a Wacom tablet.